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- on clickWait
- puppetSound("click")
- updateStage()
- repeat while the stillDown
- end repeat
- end
-
- on setPuppets onOrOff, puppetList
- set maxCtr to count(puppetList)
- repeat with ctr = 1 to maxCtr
- puppetSprite(getAt(puppetList, ctr), onOrOff)
- end repeat
- end
-
- on showSprite theSpriteNum, theCastName, pt, update
- set the castLibNum of sprite theSpriteNum to the castLibNum of member theCastName
- set the memberNum of sprite theSpriteNum to the memberNum of member theCastName
- set the loc of sprite theSpriteNum to pt
- if update then
- updateStage()
- end if
- end
-